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Project · Game · Completed
Robo-Shooter
A first-person shooter prototype where NavMesh-driven robot enemies chase the player, with a ScriptableObject-based weapon system handling raycast damage, muzzle flash, and hit VFX.
- Timeline
- 2025-02 – 2025-04
- Status
- Completed
Stack
Built with
Unity 6 (6000.0.26f1)
C#
Universal Render Pipeline (URP)
Cinemachine
Unity Input System
AI Navigation (NavMesh)
ProBuilder
Shader Graph