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Project · Game · Completed

Robo-Shooter

A first-person shooter prototype where NavMesh-driven robot enemies chase the player, with a ScriptableObject-based weapon system handling raycast damage, muzzle flash, and hit VFX.

Timeline
2025-02 – 2025-04
Status
Completed

Stack

Built with

Unity 6 (6000.0.26f1)
C#
Universal Render Pipeline (URP)
Cinemachine
Unity Input System
AI Navigation (NavMesh)
ProBuilder
Shader Graph